UDK Critical Point

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UDK Critical Point

by Sickmind » Mon Jun 04, 2012 10:09 am

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presents you...

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Critical Point

Critical Point: Incursion is a standalone game created by more than 30 volunteers with Epic Games' Unreal Development Kit.

Incursion is a semi-realistic, arcade-like first-person shooter combining tactical gameplay with arcade-style speed.Utilising a wide variety of modern weaponry and set in fantastically rendered locations, the Mercenaries and Special Forces meet at a critical point!

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In a rush-based mode as seen in first-person shooters such as CoD4, Battlefield 3, Counter Strike and TO:AoT, teams are given level-specific objectives in round-based scenarios!

CP:I is aimed at a large player base, offering a huge platform for competitive clan and league play, allowing individuals to shine and capture their glory regardless of how many hours they have played. It accentuates skill vs luck, aiming vs spraying, etc.

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We differ from the competition by having no unlockables, no RPG's, no claymores, no tanks, jets or other vehicles. No spotting of enemies, no gimmicks affecting reloading, no influence on aiming, and no movement hit penalties when shot!

Just PURE infantry combat action!!

If you love action-packed first person shooters with great community involvement, then Critical Point: Incursion is for you!

Our game is still in development, but we look forward to showing you more soon,
CP:I Development Team

Studio Site

UDK Critical Point Site

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Sickmind
 
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Re: UDK Critical Point

by Warbird » Mon Jun 04, 2012 12:13 pm

Once again, user or particularly clever bot. I may have to look into this game.
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Re: UDK Critical Point

by Sickmind » Wed Jun 06, 2012 12:01 pm

Im an user :)

I hope you will check our game out.
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Re: UDK Critical Point

by wendyss » Wed Jun 20, 2012 3:09 am

Once again, user or particularly clever bot. I may have to look into this game.



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Rc Helicopter|Mini Rc Helicopter|Rc Helicopters
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Re: UDK Critical Point

by Qhesz » Thu Jun 21, 2012 3:08 am

Isn't it ironic when bots post comments about bots? :P
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Re: UDK Critical Point

by Sickmind » Thu Jun 21, 2012 7:25 am

This bot got something especialy for you :)

http://www.youtube.com/watch?v=Jne9t8sHpUc
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Re: UDK Critical Point

by Sickmind » Mon Jul 02, 2012 3:00 pm

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presents you...
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Dear Community,

Summer is here, although the weather seems late in joining the party! Anyhow, we hope you are all enjoying the break if you're lucky enough to have leave from work or break in your education. We over at Critical Point: Incursion have been quiet over the last 3 weeks, taking a much needed vacation, but it's safe to say that the majority of us are now back on track with progress moving along as expected.

Some recent activity over on facebook will enlighten you with some "unofficial" pictures, movie and progress updates that should keep your taste buds tingling in between our official front page news.
Check us out over at Facebook Dominating Studios

Click here for the Full Article + more Pics

AK 47
Modelled & textured by Joel “Flakk” Dabrosin

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All the best,
Your Critical Point team

Unsere Deutsche homepage: www.criticalpoint.de
Sickmind
 
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Re: UDK Critical Point

by Sickmind » Fri Aug 31, 2012 4:11 pm

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Dear Community,

We have made a lot of improvements thanks to your feedback. We do our best to keep the standards as high as possible, but ultimately, you, our loyal fans, are the final point of inspection!

After the transition from the Unreal Tournament 3 engine to the new Unreal Development Kit (UDK) back in 2009, we noticed that many weapons and assets were not up to our standards. It takes a lot of soul-searching and persistence to turn around to your team (and your fans) to tell them, "We are doing it all over from the start!"

FULL ARTICLE WITH NEW WEAPONS AND SCREENSHOTS

However, there is always a silver lining, and we have pushed the quality barrier to a new high in all areas, above and beyond many indie games, which will ultimately help assist in the game's future success.


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We received a lot of comments from the big changes new outlook media release across the forums, facebook, twitter and indieDB. We are hugely thankful and appreciative of that!

The team has worked tremendously hard since the rebrand in March 2012, in particular Alexey "3dzipp0" Medyanik, whom has stepped up the pace, moving into the role of Environment Artist & Lead Weapon Artist, coordinating and ensuring we meet our high standards and our milestone plans.

Enjoy the current heatwave and click like on our facebook page if you want more like this!

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All the best
Your Critical Point Team

German site: http://www.criticalpointgame.com

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Steam are offering gamers the chance to vote for their favourite games on steam.

We would love it if you vote and got your friends to vote for us as we see this as an important step for us!!

Visit our page here:

http://steamcommunity.com/sharedfiles/filedetails/?id=92955708

Please rate us, and also share us on your facebook and social sites!!!

Thank you,

Critical Point Team
Sickmind
 
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Re: UDK Critical Point

by Sickmind » Thu Oct 18, 2012 12:31 pm

Dear Community,

Our much anticipated pre-alpha gameplay trailer is now available for you to feast your eyes on!
Click the image below.

World premiere pre-alpha gameplay trailer
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Please help us get on STEAM by voting on GREENLIGHT. We have our eyes set on a beta next year (2013).
Hit "like" or "rate" in the bottom hand corner (usually a thumbs up) and also share us on your facebook and social sites.

We hope you enjoyed the trailer and please bear in mind this is ingame footage from an early Alpha build; not to forget we are an indie team working on a 100% ZERO budget. It is also available on Youtube: UDK Critical Point: Incursion - Pre-Alpha Gameplay Trailer - Indie Game

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Your Critical Point Team
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