Re: SUGGESTIONS and ideas for improving FTL
Posted: Sat Nov 24, 2012 3:43 am
I really really really really really want individual autofire for weapons.
A pause button would be great also. I kept looking for one in my first few playthroughs, only to find out later that it wasn't there. What a disappointment... it is the only thing preventing the game from being playable with mouse only.
Why do you need to see what different missile or bombs they have? The different types have mostly identical functionality and you'll probably be taking the same countermeasures no matter what. The most important thing to know about missiles is the cooldown, which you can get a general idea of by the size of the launcher.
A pause button would be great also. I kept looking for one in my first few playthroughs, only to find out later that it wasn't there. What a disappointment... it is the only thing preventing the game from being playable with mouse only.
Todes_Schnitzel wrote:Revvwm wrote:
Level 3 sensors should allow you to know exactly which weapons and bots the enemy ship is carrying.
You can tell just by looking. You don't even need sensors.
No!! All bombs have the same looking and some Missile launche.
Why do you need to see what different missile or bombs they have? The different types have mostly identical functionality and you'll probably be taking the same countermeasures no matter what. The most important thing to know about missiles is the cooldown, which you can get a general idea of by the size of the launcher.