I have a quick suggestion that I thought of when playing the beta.
I tend to use the number keys to select my weapons for firing (usually 1, 2 and 3).
I noticed that the popup decision windows use the number keys (usually 1, 2 and 3).
Quite often I will accidentally select the incorrect decision because I was intending to select a weapon instead.
Anyone else have this issue?
Maybe change the hotkey for decision selection? Or allow arrow keys for selection and enter to choose, just a thought.
Excellent beta so far though!
I look forward to the final product!
Suggestion: Decision Hotkeys
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Re: Suggestion: Decision Hotkeys
+1. This has happened to me several times.
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Re: Suggestion: Decision Hotkeys
+1 - has also happened to me several times. The simplest solution might be to insert a half-second delay between the window appearing and the hotkeys functioning - enough time so that you can not press the button, but not so much time as to be irritating.
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Re: Suggestion: Decision Hotkeys
One solution would be to use the F-# keys for weapons, and extend them to drones (unless they already are hotkeyable).
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Re: Suggestion: Decision Hotkeys
Other options I suggested (I just started a different tread before I saw this one)
Make in combat make it so you have to press spacebar to continue or confirm the dialog.
Or
Make the hotkeys on/off selection be on/off/off in combat only.
I turned if off after accidentally selecting "no" to let the new pirates go back to their civilian lawful ways
Make in combat make it so you have to press spacebar to continue or confirm the dialog.
Or
Make the hotkeys on/off selection be on/off/off in combat only.
I turned if off after accidentally selecting "no" to let the new pirates go back to their civilian lawful ways
Weapons Officer "Aww do we really NEED 02 and Medbay? I want more weapon power"
Shields and Engine Officers "Yeah we want more power!"
Pilot (aka Captain) "Will you babies get back to work!"
Shields and Engine Officers "Yeah we want more power!"
Pilot (aka Captain) "Will you babies get back to work!"