Update 0.12.9.19 - ...And more bug fixes

General discussion about the game.

Update 0.12.9.19 - ...And more bug fixes

by Matthew » Sun Sep 09, 2012 2:15 pm

Nothing exciting again. Just more bugs. It'll be a little larger download because the soundtrack has been tweaked to be a more efficient size.

v 0.12.9.19

Changes:

-A couple new events added
-Modified music quality to be something sane and save space
-When teleporting Zoltans, the teleporter will still need to cooldown :)
-Federation Cruiser artillery beam will correctly damage Energy Shields now
-Fixed: Moving a second Zoltan into the weapons room could cause a weapon to inappropriately depower
-Stealth Ship "Phase Shift" Achievement will no longer trigger when done by the enemy
-If the enemy crew dies on an enemy ship mid jump, the animation will complete and the target box will disappear as it should.
-Ships you encounter while out of fuel will jump away to prevent stalemates.
-Potential fix to rare bug of flickering/constant beeping Jump button
Matthew Davis, FTL Developer - If you're looking for tech support, you'll get help faster going to our GetSatisfaction or emailing directly, contact info here
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Re: Update 0.12.9.19 - ...And more bug fixes

by Niknud » Sun Sep 09, 2012 4:29 pm

Thanks for the update. Looking forward to playing through after football.
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Re: Update 0.12.9.19 - ...And more bug fixes

by beetnemesis » Sun Sep 09, 2012 7:59 pm

Cool, thanks.
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Re: Update 0.12.9.19 - ...And more bug fixes

by curithwin » Sun Sep 09, 2012 9:27 pm

Is the update out yet as I'm still running 0.12.8.19? Steam just does not want to update if it is out.
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Re: Update 0.12.9.19 - ...And more bug fixes

by Warzone » Sun Sep 09, 2012 10:27 pm

Topic heading typo, The main body text has the correct version listed.

Plus, I noticed the quality of the sound has changed and already encountered it messing up on the 1st repeat in the main menu :P
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Re: Update 0.12.9.19 - ...And more bug fixes

by Matthew » Mon Sep 10, 2012 3:08 am

That first track problem is going to be fixed. Sorry about that.
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Re: Update 0.12.9.19 - ...And more bug fixes

by Warzone » Mon Sep 10, 2012 6:06 am

zasdarq wrote:That first track problem is going to be fixed. Sorry about that.


Ah, it's no worries...so this is indeed 0.12.9.19? Mine is actually 0.12.8.19 on steam as well but I can definitely tell the music/sound has definitely changed so it must be.
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Re: Update 0.12.9.19 - ...And more bug fixes

by Matthew » Mon Sep 10, 2012 6:42 am

Oops. Yeah, the mistake is Steam. No worries. We'll probably have another update soon-ish anyway. Nearly daily builds as we push for release!
Matthew Davis, FTL Developer - If you're looking for tech support, you'll get help faster going to our GetSatisfaction or emailing directly, contact info here
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Re: Update 0.12.9.19 - ...And more bug fixes

by curithwin » Mon Sep 10, 2012 6:55 am

Excellent nice to know.

Keep up the good work. This is the BEST game I have played in many years... It's number two to the Original Elite in my book and that knocked off Half Life 2!
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Re: Update 0.12.9.19 - ...And more bug fixes

by Durus » Tue Sep 11, 2012 9:04 am

NOD32 Antivirus is identifying FTLGame.exe as a probable CRYPT.WIN32 Infection.
Also really enjoying the game. VERY glad I contributed to the kick starter.

Suggestion from me is to give the players control of the fed cruisers artillery canon.
:)
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