Update 22/07/2017 #4
Added the Militia 404th ship.
Currently working on: N/A
Requests: Available.
[C.Weapon Designs/Ideas] Rod's Heap of Weapon Designs
- rodprior700
- Posts: 59
- Joined: Tue Feb 05, 2013 4:25 pm
Re: [C.Weapon Designs/Ideas] Rod's Heap of Weapon Designs
Last edited by rodprior700 on Sat Jul 22, 2017 4:46 pm, edited 1 time in total.
It's meeeeeeeeeeeee.
Heap of Weapon Designs: viewtopic.php?f=12&t=32170
Heap of Weapon Designs: viewtopic.php?f=12&t=32170
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- Posts: 19
- Joined: Mon Jul 17, 2017 5:50 pm
Re: [C.Weapon Designs/Ideas] Rod's Heap of Weapon Designs
Absolutely loving the added rebel weapons! The militia ships are also very well done, you seemed to follow the shading patterns pretty well. My only gripe with the shading is on the nose of the ship, you might want to keep the dark green off that specific part of the ship because of where the light source in FTL comes from. But I am no expert so I can't be certain
Repurposed Rebel Hecate II
- rodprior700
- Posts: 59
- Joined: Tue Feb 05, 2013 4:25 pm
Re: [C.Weapon Designs/Ideas] Rod's Heap of Weapon Designs
AquaRegisteel wrote:Absolutely loving the added rebel weapons! The militia ships are also very well done, you seemed to follow the shading patterns pretty well. My only gripe with the shading is on the nose of the ship, you might want to keep the dark green off that specific part of the ship because of where the light source in FTL comes from. But I am no expert so I can't be certain
I tried to fix it as best as I could. Shading in FTL's quite.. complicated.
It's meeeeeeeeeeeee.
Heap of Weapon Designs: viewtopic.php?f=12&t=32170
Heap of Weapon Designs: viewtopic.php?f=12&t=32170
- Sleeper Service
- Posts: 2305
- Joined: Sun Mar 24, 2013 8:49 pm
Re: [C.Weapon Designs/Ideas] Rod's Heap of Weapon Designs
(So yeah, still had those lying around...)
- rodprior700
- Posts: 59
- Joined: Tue Feb 05, 2013 4:25 pm
Re: [C.Weapon Designs/Ideas] Rod's Heap of Weapon Designs
Making spaceships is a pain. Recolouring, reshading and making all the gibs by pretty much hand isn't the easiest task in the world. By tomorrow i'll try my best to release the Federation Scout in Militia paint, as well as the Auto Assault/Scouts.
It's meeeeeeeeeeeee.
Heap of Weapon Designs: viewtopic.php?f=12&t=32170
Heap of Weapon Designs: viewtopic.php?f=12&t=32170
- rodprior700
- Posts: 59
- Joined: Tue Feb 05, 2013 4:25 pm
Re: [C.Weapon Designs/Ideas] Rod's Heap of Weapon Designs
Update 22/07/2017 #5
New Spaceship added: Militia Scout
See main post.
New Spaceship added: Militia Scout
See main post.
It's meeeeeeeeeeeee.
Heap of Weapon Designs: viewtopic.php?f=12&t=32170
Heap of Weapon Designs: viewtopic.php?f=12&t=32170
- Lamina
- Posts: 64
- Joined: Fri Jul 14, 2017 1:29 pm
Re: [C.Weapon Designs/Ideas] Rod's Heap of Weapon Designs
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Last edited by Lamina on Sun Oct 08, 2017 7:48 pm, edited 1 time in total.
- rodprior700
- Posts: 59
- Joined: Tue Feb 05, 2013 4:25 pm
Re: [C.Weapon Designs/Ideas] Rod's Heap of Weapon Designs
Lamina wrote:
Awesome. I hope you make/re-make/customize a Engi ship in this style.
Done.
Update 23/07/2017
Added Militia Techship, a small scouting ship with more orientation on technology.
this thing's like
really really small tho
i should've made something bigger
It's meeeeeeeeeeeee.
Heap of Weapon Designs: viewtopic.php?f=12&t=32170
Heap of Weapon Designs: viewtopic.php?f=12&t=32170
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- Posts: 19
- Joined: Mon Jul 17, 2017 5:50 pm
Re: [C.Weapon Designs/Ideas] Rod's Heap of Weapon Designs
[Engi voice] Weaponry requests: 100%. Transferring information...
I wonder if you could do some work on drones? I've heard their animations aren't too troublesome as well I also love the aftermarket weaponry you made. So yeah, drones + aftermarket weaponry, no specific weapons for the latter--but finishing the burst laser line and doing aftermarket dual lasers would be pretty awesome! Thanks
I wonder if you could do some work on drones? I've heard their animations aren't too troublesome as well I also love the aftermarket weaponry you made. So yeah, drones + aftermarket weaponry, no specific weapons for the latter--but finishing the burst laser line and doing aftermarket dual lasers would be pretty awesome! Thanks
Repurposed Rebel Hecate II
- rodprior700
- Posts: 59
- Joined: Tue Feb 05, 2013 4:25 pm
Re: [C.Weapon Designs/Ideas] Rod's Heap of Weapon Designs
AquaRegisteel wrote:[Engi voice] Weaponry requests: 100%. Transferring information...
I wonder if you could do some work on drones? I've heard their animations aren't too troublesome as well I also love the aftermarket weaponry you made. So yeah, drones + aftermarket weaponry, no specific weapons for the latter--but finishing the burst laser line and doing aftermarket dual lasers would be pretty awesome! Thanks
Dual Lasers use the same model as the Burst Laser MK1 in the Vanilla game. Mk3 is done. Mk2 is in the works. I'll see if I can put work on the drones.
It's meeeeeeeeeeeee.
Heap of Weapon Designs: viewtopic.php?f=12&t=32170
Heap of Weapon Designs: viewtopic.php?f=12&t=32170