Arfy wrote:
May I do a suggest? :O
First laser, seems most like a long wait --> powerful shot weapon, but not necessarily like a railgun or a charge type weapon.
I think a sort of burst-heavy laser deal, i.e. shoots two heavy laser projectiles in a short burst, with about 1.5 times the heavy laser wait time.
Second missile, looks a lot like a cluster missile, but, of course, the first sprite accompanies that role. Instead, the second missile sprite would also be able to occupy a charge-missile role, 9 seconds to load each missile, and can "charge" up to 4 missiles at a time, either taking down a very large system in one blow, or rapid-firing a missile every 9 seconds.
The second beam seems like a rapid-firing, yet short-length beam. 6 second charge accompanied by a 1 damage per-room beam with a length of 20-ish pixels.
I have absolutely no idea what the drone should be. Probably an ion anti-ship drone.
EDIT: Also, what's the best way to make weapon .ftl files? Simply digging into the source files and mashing numbers together? Or is there a piece of software similar to Superluminal?