Q: Event chain cap

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gentasaurus
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Joined: Mon Jun 27, 2016 1:09 pm

Q: Event chain cap

Postby gentasaurus » Tue Jul 12, 2016 2:10 pm

Does anybody know the maximum amount of choices-deep an event can be? I want to include a warning in my event creator when the max level is reached. So far I have an event that has 14 levels and my game is still functioning, so if anyone knows what the cap is, that would be great.
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NarnKar
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Re: Q: Event chain cap

Postby NarnKar » Tue Jul 12, 2016 2:24 pm

Maybe this post can help you? viewtopic.php?f=12&t=22613&start=20#p77115
sul
Posts: 121
Joined: Sat Jan 30, 2016 4:22 pm

Re: Q: Event chain cap

Postby sul » Tue Jul 12, 2016 4:23 pm

gentasaurus wrote:Does anybody know the maximum amount of choices-deep an event can be? I want to include a warning in my event creator when the max level is reached. So far I have an event that has 14 levels and my game is still functioning, so if anyone knows what the cap is, that would be great.

From my experience as much events in a chain as you want, but the rule is dont regroup two chains of events or you will overload memory. See for example: viewtopic.php?f=12&t=29357&p=100804&hilit=tree#p100804
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gentasaurus
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Re: Q: Event chain cap

Postby gentasaurus » Tue Jul 12, 2016 4:33 pm

NarnKar wrote:Maybe this post can help you? viewtopic.php?f=12&t=22613&start=20#p77115

sul wrote:From my experience as much events in a chain as you want, but the rule is dont regroup two chains of events or you will overload memory. See for example: viewtopic.php?f=12&t=29357&p=100804&hilit=tree#p100804

Thank you both, very good information to know.
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