Darkfrost wrote:PLAYER_SHIP_EASY isn't actually the kestrel, that's PLAYER_SHIP_HARD. I think the first one is used for the tutorial or something?
Ahh, I see now, now the changes I made work, still have the background-room positioning problem trough.
EDIT:In the options screen choose "Burst Laser Mark III (LASER_BURST_5)" in all 4 slots, Starting slots at 4 but I still seem to get 2 weapons when I start a game with it
EDIT 2:I might have found ^ that problem, if I export it and manually edit the "blueprints.xml.append" file that's inside the .ftl, there are a ton of things I changed but that didn't write in the file, for example: It had 4 drones instead of 2 I set in the option window, there were 2 weapons instead of 4.
Also, is it possible to edit the starting power?