So close, yet so far. I've updated the file yet again. This time the sounds and coal bombs work as expected.
Now all that's left? Gibs! Gibs! Gibs!
I've got 'em but I can't those damned gibs to work! The ship explodes and it vanishes! The gibs just don't want to show up. What am I doing wrong now?
Is it because I put the ship into Superluminal, added the gibs, then saved it as another file, then copied the text from those documents into the previous file? Did I leave out the Gibs somewhere in the process or is it another file to which Superluminal doesn't package with the ship?
EDIT: I think I forgot to put an underscore in the gib names. Going to test it.
EDIT 2: Yup it works. Now I need to make the pieces fly.
[Ship] The Tinstrel - Christmas in FTL - Under Development
- stylesrj
- Posts: 3644
- Joined: Tue Jul 08, 2014 7:54 am
- stylesrj
- Posts: 3644
- Joined: Tue Jul 08, 2014 7:54 am
Re: [Ship] The Tinstrel - Christmas in FTL - Under Developme
Alright! It's all done!
The ship is ready to go! It's got gibs, it's got working Hot Coal Bombs with unique sounds.
And for those pesky automated ships, I just tacked on a Dual Laser, because why not?
The working ship is in this thread:
http://www.ftlgame.com/forum/viewtopic.php?f=11&t=26588
The ship is ready to go! It's got gibs, it's got working Hot Coal Bombs with unique sounds.
And for those pesky automated ships, I just tacked on a Dual Laser, because why not?
The working ship is in this thread:
http://www.ftlgame.com/forum/viewtopic.php?f=11&t=26588