If I don't allow a Zoltan to come onboard, it loads up a random event from somewhere or crashes the game.
Here's the code I've got:
Code: Select all
<event name="START_BEACON">
<text>Welcome to a new sector! Get to the exit beacon and jump to the next sector before the pursuing Rebels catch you!</text>
<choice hidden="true">
<text>Continue...</text>
<event/>
</choice>
<choice req="ZOLTANCREW" hidden="true">
<text>Request some Zoltans from the ZRPC</text>
<event load="ZOLTAN_CREW_ARRIVAL"/>
</choice>
</event>
<eventList name="ZOLTAN_CREW_ARRIVAL">
<event>
<text>The ZRPC acknowledges your request. There's a shortage of staff so they can only spare the one Zoltan.</text>
<crewMember amount="1" class="energy">
<choice>
<text>Continue</text>
<event>
<text>The Order of the Great Eye steps in and delivers one of their monks to reinforce them.</text>
<crewMember amount="1" class="energy" all_skills="1">Bond-Monk</crewMember>
</event>
</choice>
</event>
</eventlist>
ZOLTANCREW is a dummy augment I created so you can't just grab 4 Zoltans on any ship, it has to be that particular ship.
What am I doing wrong?