This took me a long time.
Please go through each of the .xml files and read all of the comments I made. They all start with "RR" so just search for that.
I wont reiterate everything here, but the important bits include.
- A proposal to rebalance the generic artillery.
- A proposal to turn the Zoltan beam into a 5 shield piercing beam, but one that only does system damage. (and to make the beam green instead of brown.)
- Suggestions on what to do for the Stealth, Slug, and Crystal ship artillery.
- Also, I think you should take some time now to place the additional weapon mounts on the actual ships, since the basic laser floating in space looks a bit weird.
Hope you enjoy this. I'm looking forward to a version that can be moved to "Working Mods" soon so it gets some more attention.
I think that once everything is done with the player ship artillery another awesome thing to do would be add artillery to some of the enemy ships. That would really mix up the combat and make things very interesting.
https://www.dropbox.com/s/06wrcn9czh959cr/Open%20Arty%20v0.21.zip
EDIT: Just realized that you will have to change all of the artillery back to start availability =false. I changed them to true so I could see if the images looked right.