[MOD][WIP] Stargate Mod
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- Posts: 16
- Joined: Sat Mar 08, 2014 4:26 pm
Re: [WIP|MOD] Stargate Ships&Events 0.2
When is the version 0.23 going to come out?
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- Posts: 229
- Joined: Thu Oct 03, 2013 1:21 pm
Re: [WIP|MOD] Stargate Ships&Events 0.2
Morso wrote:When is the version 0.23 going to come out?
Version 0.3 is out now and all enemy ships are working.
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- Posts: 16
- Joined: Sat Mar 08, 2014 4:26 pm
Re: [WIP|MOD] Stargate Ships&Events 0.3
The custom ships wont appear often..
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- Posts: 229
- Joined: Thu Oct 03, 2013 1:21 pm
Re: [WIP|MOD] Stargate Ships&Events 0.4
I removed the most Home sectors (engi, rock, zoltan, slug) so the Milkyway sector should appear more often, which means you get to encounter the Stargate events more often
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- Posts: 16
- Joined: Sat Mar 08, 2014 4:26 pm
Re: [MOD][WIP] Stargate Mod 0.6
Yea i like this update but the default sectors still appear.
Edit: The mod doesn't work anymore.
Edit: The mod doesn't work anymore.
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- Posts: 1
- Joined: Wed Apr 16, 2014 8:38 am
Re: [MOD][WIP] Stargate Mod 0.6
What version of FTL is this working with?
Edit: finally got it to work on FTL v: 1.03.3
BTW loving i'm loving it!! cant get enough stargate!
Edit: finally got it to work on FTL v: 1.03.3
BTW loving i'm loving it!! cant get enough stargate!
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- Posts: 229
- Joined: Thu Oct 03, 2013 1:21 pm
Re: [MOD][WIP] Stargate Mod 0.6
I'ts nice that people like it . I'm going to update to v0.8 soon, but please give me a suggestion for a new event, I don't have many ideas right now. With the next update I will also move the mod to working mods section.
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- Posts: 16
- Joined: Sat Mar 08, 2014 4:26 pm
Re: [MOD][WIP] Stargate Mod 0.6
There is a new event in the game where you find a rebel flagship under construction and then you have to fight it.
You should make a wraith zpm hive under construction event.
You should make a wraith zpm hive under construction event.
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- Posts: 229
- Joined: Thu Oct 03, 2013 1:21 pm
Re: [MOD][WIP] Stargate Mod 0.8
Ok, I'll add that next time.
Right now I added AE compatibility.
Right now I added AE compatibility.
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- Posts: 16
- Joined: Sat Mar 08, 2014 4:26 pm
Re: [MOD][WIP] Stargate Mod 0.9 (AE compatible)
Nice work! Works perfectly now