This isn't working for me. I followed your tutorial, but my weapons aren't appearing. Here's what my file paths are (within the mod folder).
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- Test Mod
- data
- events.xml.append (other stuff)
- sector_data.xml.append (other stuff)
- blueprints.xml.append
- animations.xml.append
- img
- weapons
- ion_pierce_1_strip8.png (Ion Blast that pierces shields)
- laser_sniper_strip12.png (Single-shot laser with high damage and breach chance; long charge time)
I packaged the Test Mod folder using WinRAR (as a .zip) and renamed it properly. I checked the files using FTL Error Checker, and no errors were found. Also, SSM patches it properly, though the command line in the background says this:
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INFO FTLModManager - Using FTL dats path from config: C:\Program Files (x86)\Steam\steamapps\common\FTL Faster Than Light\resources
INFO ModsScanThread - Background hashing finished.
INFO ModsScanThread - Background metadata caching finished.
INFO ManagerFrame -
INFO ManagerFrame - Patching...
INFO ManagerFrame -
INFO ModPatchThread - Restoring vanilla "data.dat"...
INFO ModPatchThread - Restoring vanilla "resource.dat"...
INFO ModPatchThread -
INFO ModPatchThread - Installing mod: Test Mod.ftl
WARN ModPatchThread - Unexpected innerPath: Test Mod/data/animations.xml.append
WARN ModPatchThread - Unexpected innerPath: Test Mod/data/blueprints.xml.append
WARN ModPatchThread - Unexpected innerPath: Test Mod/data/events.xml.append
WARN ModPatchThread - Unexpected innerPath: Test Mod/data/sector_data.xml.append
WARN ModPatchThread - Unexpected innerPath: Test Mod/img/weapons/ion_pierce_1_strip8.png
WARN ModPatchThread - Unexpected innerPath: Test Mod/img/weapons/laser_sniper_strip12.png
INFO ModPatchThread - Repacked "data.dat" (1532224 bytes affected)
INFO ModPAtchThread - Repacked "resources.dat" (12004 bytes affected)
The mod was working before I added weapons. Any ideas to fix this?