[MOD] diversityMod [V0.3]
Posted: Tue Oct 02, 2012 7:34 pm
What:
This Mod aims to create a greater diversity in mostly graphics and some parameters of FTL.
Feedback is welcome and you are free, to use any of the graphics and configurations in your
own mod.
Changes:
V0.3:
- added graphic for dual laser
- changed graphic of heavy laser I
- reduced ion-damage of new ion missiles; removed system damage
- dual laser now fires 2 shots again
- burst laser II now uses 2 power (default setting)
- heavy laser I pierces 1 shield
V0.2:
- changed graphic and reload animation of hull laser I (similar to burst lasers)
- added graphic for hull laser II
- added projectil for hull lasers
- added 2 new ion missiles and launcher graphics (Skiron and Boreas)
(not sure, if the enemies are using them, but several races have them in their loadout-list)
- changed sound and graphic for the explosion of ion missiles
(graphic is a bit off, but I dont't think, that I can do something about it in the xml)
V0.1:
- changed the projectile of all small laser and heavy laser weapons
- replaced all missile graphics with new one
- added a launcher graphic for every missile type
- added a 4-shot burstlaser, changed the description of the 5-shot burstlaser accordingly
- changed the heavy laser II to a one-shot weapon with 1 shield pierce, 4 damage and a high fire chance
Download/Installation:
Just take the latest Version of the ftl-files. Right-click, Save target as should work in your browser.
diversityMod.ftl
It's an ftl-file, so you need the Grognak's Mod Manager. This mod is probably not compatible with any other weapon-mod. This would need manual merging of the blueprints. Enjoy!