[MOD] Extra Names Mod

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[MOD] Extra Names Mod

by IcarusTyler » Sun Sep 30, 2012 1:52 pm

Have you been playing FTL for 30+ hours already? Are you seeing the same names appear over and over again? Are you tired of having the same old crewmen re-join your ship during your journey?

Well fret no more! For now there is the Extra Names Mod!

The Extra Names Mod adds over 400 new, unique and hand-picked names to FTL, including

140 female first names, like
- Annika
- Hannah
- Selene

138 male first names, including
- Harvey
- Douglas
- Miles

And 129 unisex last Names, in the style of
- Freeman
- Jensen
- Collins

Download Here

Instructions:
1. Install Grognak's Mod Manager (get it here)
2. Download the file Extra Names Mod 1.1.ftl and copy it into the "mods"-folder
(Under "FTL - Faster Than Light/mods". If you have it on Steam, under "Steam/SteamApps/common/FTL - Faster Than Light/mods")
3. Run Grognak's Mod Manager (modman.exe). Select "Extra Names Mod 1.1" and click "OK"
4. Wait till the manager finished integrating the mod.
5. Start FTL - Faster Than Light.

With the Extra Names Mod you get a high chance of getting a crew with automatic unique and interesting names, making your playthrough cooler if you don't want to adjust them manually before each campaign. New crew-members that join you on the way also benefit from this.

Enjoy!

- Matthew

//1.1
- Removed minor typo
Last edited by IcarusTyler on Fri Oct 05, 2012 4:09 pm, edited 5 times in total.
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Re: [MOD] Extra Names Mod

by Kieve » Sun Sep 30, 2012 1:58 pm

Absolutely downloaded. Awesome addition, thank you!
Maybe this will cut down on the number of Captain Butters' I sacrifice on the Rebel altar. :lol:
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Re: [MOD] Extra Names Mod

by Mr. Mister » Sun Sep 30, 2012 3:40 pm

Maybe you could add different country packs?
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Re: [MOD] Extra Names Mod

by Zaffre » Sun Sep 30, 2012 4:37 pm

So
Many
Charliessssssssssssssssssssssssssssssssssssssssssssssss

Hopefully this mod will fix that.
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Re: [MOD] Extra Names Mod

by Kieve » Sun Sep 30, 2012 4:42 pm

Zaffre wrote:So
Many
Charliessssssssssssssssssssssssssssssssssssssssssssssss

Hopefully this mod will fix that.


Hate to break it to you, but Charlie is a fixed name. If you encounter that event, you'll get a Charlie out of it. Name list won't affect a thing there.
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Re: [MOD] Extra Names Mod

by Burgkork » Sun Sep 30, 2012 5:13 pm

Kieve wrote:
Zaffre wrote:So
Many
Charliessssssssssssssssssssssssssssssssssssssssssssssss

Hopefully this mod will fix that.


Hate to break it to you, but Charlie is a fixed name. If you encounter that event, you'll get a Charlie out of it. Name list won't affect a thing there.


No....NO...NOOOOOOOOOOOOOOOOOOOOOOOOOO!
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Re: [MOD] Extra Names Mod

by DingoSoulEater » Mon Oct 01, 2012 3:53 pm

Just take him to Candy Mountain - pretty sure Charlie won't be bothering you much after that.
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Re: [MOD] Extra Names Mod

by TheKillerNacho » Mon Oct 01, 2012 8:54 pm

Nice simple mod that fixes one of the few things that irks me about FTL. Highly recommended.
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Re: [MOD] Extra Names Mod

by tdoe » Mon Oct 01, 2012 11:05 pm

How do I use this with GMM? I download the file, and it comes in a .zip form, and I know it needs to be in .ftl for to be compatable with GMM. How do I convert this into .ftl from a .zip?
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Re: [MOD] Extra Names Mod

by Whale Cancer » Tue Oct 02, 2012 12:29 am

tdoe wrote:How do I use this with GMM? I download the file, and it comes in a .zip form, and I know it needs to be in .ftl for to be compatable with GMM. How do I convert this into .ftl from a .zip?


The download links to an .ftl file, so there are some shenanigans going on with your browser. Try renaming to .ftl and seeing what happens.
Contribute to help save the Whales from their various diseases! *DELAYED* Should release the skeleton with the main quests attached by the end of the week (By NOV 9)! *DELAYED* Don't listen to my dates! Things always seem to come up!
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