[Ship] [AE] [CE Compatible] The Striker

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CAKE
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Joined: Tue Nov 11, 2014 12:20 pm

[Ship] [AE] [CE Compatible] The Striker

Postby CAKE » Wed Nov 12, 2014 3:21 am

NOTE: This post WILL NOT be updated anymore, it's successor will be this post.

It was found in an asteroid field by pirates, later the pirates who boarded the ship were found by the federation, they had to try to destroy the rebel flagship or go to prison.

This is the first ship I have uploaded to the fourms.

It has two Burst lasers mark 2 and a heavy pierce laser.
It's crew are: a Human, a Zoltan, a Lanius and a Rockman.
It has a weapon pre-igniter.
It replaces the Kestral type A.

Click here to download version 2.1
Click here to download CE version 1.1

Images:
Hull image
Room layout
Gibs
Version 2 room layout

Known Bugs:
No gibs.
No miniship icon.
No cloak.

Type B here

Install with SSM

The CE version requires Captain's Edition 1.269 (may work on older versions but I built it on that version).

Let's plays:
None :( if you have a LP leave a comment and I will add the LP here.

Code: Select all

ChangeLog:
Version 2: Changed the interior images and station placement, removed the Heavy Pierce laser and reduced the amount of reactor power it has.
Version 2.1: added a door and fixed door links.
CE version 1.1*: Replaced the burst lasers with an Artillery laser mark 2, added a requisition licence and added a Verdict focus beam as artillery.


Credits:
FTL Team, for the game.
kartoFlane, for the Superluminal ship creation tool I used.
Skorpio, for the Space Ship Construction Kit I used to make the hull.
Sleeper Service (and many others) for CE.
If you want to ask/tell me something and get a timely response, read this paste: https://pastebin.com/LXcq186T

Mod hub for some of my old mods (which will not be supported anymore) here

A Guide On How To Combine 2 Ships Into 1 File