FTL Remastered
- R4V3-0N
- Posts: 1291
- Joined: Sun Oct 06, 2013 11:44 am
Re: FTL Remastered
Damn, I thought a Remastered Kestrel will look something like the old idea, oh well.
the one you did is still nice and fits with the vanilla kestrel. just better looks.
R4V3-0N, a dreamer.
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- Posts: 19
- Joined: Sun Sep 15, 2013 10:02 pm
Re: FTL Remastered
R4V3-0N wrote:snip
That's actually really interesting, I wish I could bump up the resolution without messing with code. Maybe that's something to explore once I finish all the vanilla stuff.
Also, new things.
Still need to do gibs and the other two forms, of course.
- R4V3-0N
- Posts: 1291
- Joined: Sun Oct 06, 2013 11:44 am
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- Posts: 494
- Joined: Sun Sep 23, 2012 8:51 am
Re: FTL Remastered
Since the boss' hull model is only used for, well, the boss, you can take the liberties you want when it comes to adding details to each weapon's zone, like personalizing them and adding details related to the weapon (mroe munnition for the missile launcher, some coils for the ion, etc).
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- Posts: 25
- Joined: Sun Feb 03, 2013 2:39 pm
Re: FTL Remastered
I hope you don't mind, but I really loved what you did with this, so I had a go at seeing if I could emulate the style for some of the other ships:
Fed Scout
Fed Bomber
Type B Kestrel (It's a bit bright now that I look at it - it doesn't have the cool bronze effect you've got on the flagship. I'll probably give it another try.)
Feel free to use them if they're good enough and you want to save yourself some time. Either way it's been a fun learning experience for me as I haven't done much pixel art before.
Fed Scout
Fed Bomber
Type B Kestrel (It's a bit bright now that I look at it - it doesn't have the cool bronze effect you've got on the flagship. I'll probably give it another try.)
Feel free to use them if they're good enough and you want to save yourself some time. Either way it's been a fun learning experience for me as I haven't done much pixel art before.
- slowriderxcorps
- Posts: 467
- Joined: Thu Apr 25, 2013 8:42 am
Re: FTL Remastered
Oh good lord, those look really cool actually. I'm still not sure about what to think of the method of shading brighter sections of the hull with a two-colour mesh shade, you know, like:
OXOX
XOXO
OXOX
XOXO
It looks a little weird on the Red-Tail model, I will put that out there as an opinion.
OXOX
XOXO
OXOX
XOXO
It looks a little weird on the Red-Tail model, I will put that out there as an opinion.
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- Posts: 25
- Joined: Sun Feb 03, 2013 2:39 pm
Re: FTL Remastered
slowriderxcorps wrote:Oh good lord, those look really cool actually. I'm still not sure about what to think of the method of shading brighter sections of the hull with a two-colour mesh shade, you know, like:
OXOX
XOXO
OXOX
XOXO
It looks a little weird on the Red-Tail model, I will put that out there as an opinion.
Yeah, I wasn't too sure about it. It was the first one I did, so I was still figuring out how to do things; it needs a bit of work.
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- Posts: 2141
- Joined: Thu Sep 20, 2012 3:17 pm
Re: FTL Remastered
It works well on the Fed Bomber though.
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- Posts: 76
- Joined: Sun Sep 23, 2012 12:37 am
Re: FTL Remastered
Oh wow, great job!
I was afraid you might have abandondend this mod, so I am glad to see you are back.
This might be my favourite mod of all, since the original graphics has always been bothering me somewhat.
Thanks for all the work.
I was afraid you might have abandondend this mod, so I am glad to see you are back.
This might be my favourite mod of all, since the original graphics has always been bothering me somewhat.
Thanks for all the work.
Re: FTL Remastered
This indeed looks great.
Please try to get/keep this mod compatible with FTL Captain's Edition, since many people are using this.
Please try to get/keep this mod compatible with FTL Captain's Edition, since many people are using this.