[MOD][NEW UPDATE! 3.3.2013][v1.2] Advanced Battle Systems

Distribute and discuss mods that are functional. Moderator - Grognak
nataryeahbuddy
Posts: 176
Joined: Sun Jan 20, 2013 1:37 am

[MOD][NEW UPDATE! 3.3.2013][v1.2] Advanced Battle Systems

Postby nataryeahbuddy » Sat Feb 09, 2013 11:22 pm

Advanced Battle Systems v1.2
Image

New in v1.2!
Events are rewritten so there are no asteroids and there is a new background!

NEW in v1.1!
Catalyst78 adds new graphics! Yeah!

Introduction
Lots of new features to maximize the power of your ship! In v2.0, the asteroid storm bug is eliminated!

EDITS:
Before posting about being OP please consider the scrap costs! :D
Thank Catalyst78 for the 5 Shields Graphic!

Features
  • Max power of teleporter increased to 4
    • Level 4 is instant cooldown, but costs 150 scrap
  • Max power of cloaking is increased to 8
    • Level 8 is 40 seconds cloak. I tried to balance it by making it cost a lot of scrap, let me know what you think!
  • Max power of weapons increased to 12 (from Advanced Weapons and Shields)
    • Level 12 Weapons=12 weapon energy bars
  • Max power of shields increased to 10 (from advanced weapons and shields)
    • That's 5 shield bars! The Shields+ graphic was created by Catalyst78, send a thank you PM!
  • Rewritten events to prevent asteroid storm
  • New asteroid field background (no asteroids)

Download
New Download, See Page 7 for Details
Last edited by nataryeahbuddy on Fri Jan 17, 2014 10:34 pm, edited 7 times in total.
My most popular mod! Over 290 Downloads!
Advanced Weapons and Shields!
My second most popular mod! Over 240 Downloads!
Advanced Battle Systems!
An awesome ship with custom graphics and two new weapons!
F-22A Raptor for FTL
EchoesofOld
Posts: 100
Joined: Thu Jan 24, 2013 3:06 pm

Re: [MOD] Advanced Battle Systems

Postby EchoesofOld » Sat Feb 09, 2013 11:32 pm

40 seconds of cloak? plus level 4 teleport....plus stealth weapons... That qualifies as OP...
The Rebel Flagship: The only ship to make the DemonStar look like a pansy.

Be ye wary of the ship with the demon airlock...
nataryeahbuddy
Posts: 176
Joined: Sun Jan 20, 2013 1:37 am

Re: [MOD] Advanced Battle Systems

Postby nataryeahbuddy » Sat Feb 09, 2013 11:36 pm

EchoesofOld wrote:40 seconds of cloak? plus level 4 teleport....plus stealth weapons... That qualifies as OP...

I made the scrap prices insanely high, though. Should I make them higher? To get to level 8 cloaking you need 560 scrap, plus eight power bars, which is about 200 scrap. 760 scrap! And you probably won't be able to fully power it anyway, since 8 is about 1/3 of a ship's power capacity. Level 4 teleporter costs 150 scrap, plus 4 power bars. I'm not sure about the teleporter, should I change the cost to 250 scrap or something? :)
My most popular mod! Over 290 Downloads!
Advanced Weapons and Shields!
My second most popular mod! Over 240 Downloads!
Advanced Battle Systems!
An awesome ship with custom graphics and two new weapons!
F-22A Raptor for FTL
EchoesofOld
Posts: 100
Joined: Thu Jan 24, 2013 3:06 pm

Re: [MOD] Advanced Battle Systems

Postby EchoesofOld » Sun Feb 10, 2013 2:00 am

nataryeahbuddy wrote:
EchoesofOld wrote:40 seconds of cloak? plus level 4 teleport....plus stealth weapons... That qualifies as OP...

I made the scrap prices insanely high, though. Should I make them higher? To get to level 8 cloaking you need 560 scrap, plus eight power bars, which is about 200 scrap. 760 scrap! And you probably won't be able to fully power it anyway, since 8 is about 1/3 of a ship's power capacity. Level 4 teleporter costs 150 scrap, plus 4 power bars. I'm not sure about the teleporter, should I change the cost to 250 scrap or something? :)

I wouldn't know, I haven't played it. The power restraints might be enough balance, though. I dunno. we'll see.
The Rebel Flagship: The only ship to make the DemonStar look like a pansy.

Be ye wary of the ship with the demon airlock...
MeGusta
Posts: 17
Joined: Wed Feb 06, 2013 8:52 pm

Re: [MOD] Advanced Battle Systems

Postby MeGusta » Mon Feb 11, 2013 12:34 pm

Just like advanced weapons and shields, this mod causes you to get BOMBARDED by asteroids when in an asteroid belt.
shark
Posts: 173
Joined: Thu Nov 08, 2012 10:11 am

Re: [MOD] Advanced Battle Systems

Postby shark » Mon Feb 11, 2013 11:03 pm

Hehehe...

@nathary: if you bother to make upgrades, you might as well make them reachable. otherwise you're pushing out locked content that just has sideeffects.
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Violets are #0000FF
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are belong to you.
nataryeahbuddy
Posts: 176
Joined: Sun Jan 20, 2013 1:37 am

Re: [MOD] Advanced Battle Systems

Postby nataryeahbuddy » Mon Feb 11, 2013 11:50 pm

shark wrote:Hehehe...

@nathary: if you bother to make upgrades, you might as well make them reachable. otherwise you're pushing out locked content that just has sideeffects.


Have you tried it out? I'm not sure if it's balanced or the upgrades are just unreacheable. I mean, if you focus ALL your scrap on cloaking you could probably get level 8... Thanks for your response! :D

EchoesOfOld, thank you for your feedback as well! :D
My most popular mod! Over 290 Downloads!
Advanced Weapons and Shields!
My second most popular mod! Over 240 Downloads!
Advanced Battle Systems!
An awesome ship with custom graphics and two new weapons!
F-22A Raptor for FTL
Bear1force
Posts: 1
Joined: Tue Feb 12, 2013 2:33 am

Re: [MOD] Advanced Battle Systems

Postby Bear1force » Tue Feb 12, 2013 2:35 am

Same issue, im still having asteroid problems :(
nataryeahbuddy
Posts: 176
Joined: Sun Jan 20, 2013 1:37 am

Re: [MOD] Advanced Battle Systems

Postby nataryeahbuddy » Tue Feb 12, 2013 10:13 pm

@megusta,

I've tested it on my Windows 7 and it works fine.
What operating system do you have and where did you download your FTL?
My most popular mod! Over 290 Downloads!
Advanced Weapons and Shields!
My second most popular mod! Over 240 Downloads!
Advanced Battle Systems!
An awesome ship with custom graphics and two new weapons!
F-22A Raptor for FTL
nataryeahbuddy
Posts: 176
Joined: Sun Jan 20, 2013 1:37 am

Re: [MOD] Advanced Battle Systems

Postby nataryeahbuddy » Sun Feb 24, 2013 5:35 pm

Bear1force wrote:Same issue, im still having asteroid problems :(

There's nothing in the code that has to do with asteroids, but to prevent the problem should I just eliminate asteroid fields from the game altogether?
My most popular mod! Over 290 Downloads!
Advanced Weapons and Shields!
My second most popular mod! Over 240 Downloads!
Advanced Battle Systems!
An awesome ship with custom graphics and two new weapons!
F-22A Raptor for FTL

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