The end of 2012

2012 was an exciting year for us at Subset Games.  The release of our first game was extremely successful.  FTL was better received than we ever imagined.  I wanted to take some time to share some of the accolades FTL has been receiving.

First, the most recent news.  FTL was Nominated for Excellence in Design and the Seumas McNally Grand Prize in this years Independent Games Festival!  This means we’ll be showing off our game on the floor of GDC this March.

Other accolades include:

Please let me know if I’ve missed anything big.  (EDIT – Added a few)

 

With the start of 2013 you may be wondering what our plans are.  In the upcoming weeks we will be researching potentially bringing FTL to the tablets.  I can’t promise we will fully pursue the port; this is just a ‘test the water’ kind of period.

We have also finished packing and sending the majority of the limited edition Kickstarter posters and are moving onto the other rewards.  The art book is nearly done and I’ll start to work on the instruction manual soon.  I realize that non-backers are interested in these items as well, so we will be looking for ways to enable  you to purchase the PDF’s and potentially posters and other merchandise.

We also intend to be giving a postmortem at this year’s GDC in the Independent Summit.

All this will keep us pretty busy in the coming days.

Thanks for reading and Happy New Year!

Published by jarmustard, on January 9th, 2013 at 10:39 am. Filled under: Uncategorized8 Comments

8 Responses to “The end of 2012”

  1. First of all Happy New Year to you too.

    Thank you very much for your awesome game and congratulations for the awards, you deserve them.

    I would like to ask: are you planning to release additional content on the PC, and (if the answer is yes,) what would that be and when?

    Thanks,
    Ika

    Comment by ika on January 9, 2013 at 7:53 pm



  2. Missed the kickstarter, but loving the game since I picked it up. Immediately thought it would be perfect on an iPad, good luck with tablet porting!

    Comment by Lark2002 on January 9, 2013 at 10:50 pm



  3. If you do go down the tablet route, remember android!

    Comment by JimJam707 on January 10, 2013 at 3:33 am



  4. Not “big”, but you came in the top FTL of the ASCII Dreams Roguelike of the Year poll:

    http://roguelikedeveloper.blogspot.co.uk/2013/01/honourable-mentions-for-ascii-dreams.html

    Well done on the thoroughly deserved accolades! Looking forward to what 2013 brings for you guys :)

    Comment by Darren Grey on January 10, 2013 at 3:35 am



  5. Erm, top 10 I meant to say…

    Comment by Darren Grey on January 10, 2013 at 3:35 am



  6. Great game and worth all the awards.
    Please bring this to iPad. It seems like it would be made for it, touch replacing point and click. If you do, this would be the first game I own twice.

    Comment by James Dunn on January 28, 2013 at 8:54 pm



  7. I really hope you the best of luck porting the app, I’d love to play it again on my iPad!

    Comment by Marco on February 9, 2013 at 6:11 am



  8. I see a lot of users here hoping for iPad. I for one am hoping you look into Android. I plan to get a Nexus 7 this week and would love to break it in with this game.

    Comment by Corey Ogburn on February 13, 2013 at 5:25 am



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